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CleanAllTheLeaves game iconCleanAllTheLeaves
Map & area progress

Clean all the leaves! Map Reference: Every Documented Area

Three maps, 34 areas, two finales. Each table lists the unlock requirement, the community-recommended tool and the spots where leaves hide — sourced from the September 3, 2026 walkthrough and checked on October 3, 2026.

Quick answer

Clear an area, open the next one

Each map starts with four unlocked zones. Clearing them unlocks mid-map areas, and the final areas require nearly everything before them — the Basement demands all ten other House areas.

Read the chain, not a sequence

Dependencies, not steps: Backyard, Pool and Maze all need Court plus Rooftop, but you can clear those three in any order once open.

Match the tool to the area

Hand areas are small; Vent-plus-Blower areas are big and open; Mower areas are the dense late-map ones. The tables name the documented pick per area.

Sweep the missed spots

Every area's row lists its hiding spots — check them before assuming progress is broken; 99% almost always means one visible leaf remains.

House map

Eleven areas from Frontyard to the Basement

The only map with the Secret Ending. Source: Pro Game Guides walkthrough (2026-09-03), checked 2026-10-03.

AreaUnlocks whenBest toolCommonly missed spots
FrontyardUnlocked by defaultHandPorch stairs, under the Shed door, behind the Leaf Trash Can
ShedUnlocked by defaultHandCorners of the shed
PorchUnlocked by defaultHandPorch stairs and corners
CourtUnlocked by defaultLeaf BlowerCorners, under the benches, behind the basketball pole
GaragePress the red button inside the ShedLeaf BlowerCorners
RooftopClear Frontyard, Garage, Porch, Shed and CourtHand + Leaf BlowerCorners and the ladder — pull stuck leaves off by hand
BackyardClear Court and RooftopLeaf Blower + MolotovCorners, under the benches, behind the Leaf Trash Can
PoolClear Court and RooftopLeaf Blower + MolotovCorners and the pool ladder
MazeClear Court and RooftopLeaf Blower + VentDead ends — push leaves to the Vent instead of carrying them
FarmClear Backyard, Pool and MazeLeaf Blower + MolotovUnder the swing, inside the bucket, near the pumpkins
BasementClear all ten areas aboveLeaf Blower + MolotovBasement stairs and the corners around the bookshelf
Mansion map

Thirteen areas and the money farm

Trash Cans here pay $0.03 per leaf — the documented reason Mansion is the farming map. Same source and checked date.

AreaUnlocks whenBest toolCommonly missed spots
Front YardUnlocked by defaultLeaf BlowerCorners, behind the Leaf Trash Can, car wheels
PorchUnlocked by defaultHandCorners and stairs
Right Alley [A]Unlocked by defaultLeaf BlowerCorners, behind the Leaf Trash Can
Left Alley [A]Unlocked by defaultLeaf BlowerCorners, behind the Leaf Trash Can
Tennis CourtClear Front Yard, Porch and both Alleys [A]Leaf BlowerCorners and the net
Basketball CourtClear the Tennis CourtLeaf Blower or Leaf MowerCorners
PoolClear Front Yard, Porch and both Alleys [A]Leaf Blower or Leaf MowerCorners and the pool ladder
Relaxation CourtClear the PoolLeaf Blower + Molotov or Leaf MowerCorners and the couch (plus the fireplace area when stuck at 99%)
BackyardClear the Relaxation CourtLeaf MowerGreen belts and stairs
Right Alley [B]Clear the Relaxation CourtLeaf MowerCorners, under the furniture
Left Alley [B]Clear the Relaxation CourtLeaf MowerCorners, under the furniture
StatuesClear the Relaxation CourtLeaf MowerGreen belts and benches
MazeClear Backyard and both Alleys [B]None — no leavesThe correct path itself; getting lost restarts the map
Gas Station map

Ten areas and the UFO finale

Clearing the Roof beams you up — a documented map ending, separate from the House Secret Ending badge.

AreaUnlocks whenBest toolCommonly missed spots
StreetUnlocked by defaultLeaf MowerNear the car; leaves that fly off the map (grab by hand)
Bus StopUnlocked by defaultLeaf MowerOn and under the bench
BillboardUnlocked by defaultHandLeaves that glitch into the Billboard
Gas Station EntranceUnlocked by defaultLeaf Mower or Leaf BlowerGreen belts, fuel pumps, behind the Leaf Trash Cans and the 2x Leaves buy board
Inside Gas StationClear Street, Bus Stop, Billboard and EntranceLeaf Mower or Leaf BlowerBehind the counters, corners of the refrigerators
Staff RoomClear Inside Gas StationLeaf MowerCorners
RestroomClear Inside Gas StationLeaf MowerCorners
Storage RoomClear Staff Room and RestroomLeaf Blower or Leaf MowerUnder the shelves and the kitchen sink, near the tools
Back LotClear the Storage RoomLeaf MowerNear the rocks, under the trash cans, under the cars
RoofClear the Storage RoomLeaf BlowerCorners, under the chairs, leaves that fall off the roof mid-blow
When access does not change

Run these checks in order

01

Confirm the chain

Recheck the unlock requirement in the table above. The Garage stays shut until the Shed's red button is pressed — progress percentage alone does not open it.

02

Test the pace

Take a fresh timed sample. If the percentage is moving, the chain is intact and you simply have leaves left in the current area.

03

Compare the session

Progress does not save between sessions: leaving or disconnecting ends the run, and the community walkthrough documents a full restart. Plan timer-relevant work inside one session.

FAQ

Map questions

Does the Clean all the leaves! map expand?

Yes. The official description confirms players unlock new map parts as they progress, and the community walkthrough (September 3, 2026) documents exactly how: each map is a chain of areas, and clearing one unlocks the next — from the four starter zones to the map finale.

What are the official area names?

The community walkthrough names 34 areas across the three maps — eleven on House (Frontyard, Shed, Porch, Court, Garage, Rooftop, Backyard, Pool, Maze, Farm, Basement), thirteen on Mansion and ten on Gas Station. The developer publishes no area list, so these are community labels, but they are consistent across guides and widely used.

Is there a fixed unlock order?

Per map, yes, as a dependency chain rather than a sequence: e.g. the House Garage opens when you press the red button in the Shed, the Rooftop needs five areas cleared first, and the Basement requires every other House area. Within that, you can clean unlocked areas in any order.

Which map should I pick first?

House. It is the tutorial map, it hosts the Secret Ending and its badge, and its eleven-area chain teaches the Vent and tool systems the other two maps assume. Mansion is the money map ($0.03 per leaf in Trash Cans); Gas Station is the shortest route to a UFO finale.

How should I record a new area after an update?

Use a visible landmark, note the percentage before and after access changed, and check the guide tables here for whether the chain moved — the Duck Bot part relocation in early September 2026 is the documented example of update-driven changes.

How do I find the leaves I'm missing at 99%?

Work area by area using the 'commonly missed' column in the tables below: corners, under benches, behind Trash Cans, the Rooftop ladder, the Basement bookshelves and stairs, and leaves blown through open doors into an adjoining area.

Reference hub ->Unlock walkthrough ->Stalled progress ->Measure your pace ->